But LuaJIT instead assigns a nil value.According to the Lua specs, the "arg" parameter in f's body should be assigned with an empty table.Now f is called at some point without any optional argument.Let f be a varargs function (a function with a "." argument).Thanks to Whoward69's for correcting me about this (see message below). Solution for both LuaJIT and standard interpreter : uses "." instead of "arg" everywhere. A summary on all 43 civs in the Vox Populi (Community Balance Patch) mod, with basic tips on how to play them and links to more in-depth guides.But LuaJIT only supports the newest form. Civilization V (Steam) 12-19-10 Trainer +8. Civilization V (Steam) 10-6-10 Trainer +8. Civilization V (Steam) 9-24-10 Trainer +8. Civilization V (Steam) 9-23-10 Trainer +8. The standard interpreter is backward compatible and supports both forms. Current Trainers: Civilization V (Steam) 8-24-01 Trainer +8.This includes the originals, G/K, BNW, and expansions. Starting with 5.1, the "arg" table is deprecated and one should use "." to retrieve variable arguments. This guide includes a tier list of every civilization realeased for Civ V.Before 5.1, Lua exposed a table named "arg" to retrieve the variable arguments in a function.Note that the same bug should also cause the map preview to fail in Reseed (I didn't check but it should), the new version will also fix that. ![]() Buy Civilization VI for Steam, Playstation, Xbox and Switch from the official 2K Store. I fixed the bug on my local copy and I am going to upload new versions of Reseed and IGE (both should be affected). Civilization VI is an exhilarating strategy game created by Sid Meier. Hello Bobert13 and thank you for your messages on Steam. It's a server-side (IE, hosting client) managed game, so you really can't "cheat". You've been forewarned! Not entirely why they'd care if the Lua DLL is different. Though as per the EULA they have no grounds to ban on this, it may still occur. If anyone else has already done this, sorry!Įdit: I have absolutely NO idea if Civ V has any kind of cheat protection - if it does, it may detect that the DLL is different (different checksum, obviously). ![]() I don't take much credit for this - a chimp with training can execute a compile (though I also made some changes to it so it should be marginally faster). Civilization V: Brave New World - Launch Trailer. I also do not take credit for LuaJIT, I merely built it. You will need 7zip or WinRAR to extract the archive - just overwrite your current DLL (I recommend backing it up, but you can always download a more recent, standard version from the Lua site), and you should see benefits the next time you start the game. I've tested it myself, it seems marginally faster. I therefore took it upon myself to make a fast build of LuaJIT (no fastcall, sorry) that should be drop in compatible, as LuaJIT is ABI and API compatible with Lua. Not entirely sure where to put this thread since it isn't quite a mod.Īfter reading, I realized that the arguments about Lua were exactly right - an Engineer myself, Lua is a fully interpreted language and can be slow for games such as this.
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